@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
56 lines (55 loc) • 2.03 kB
JavaScript
;
import { Poly } from "../../Poly";
import { _vectorFunctionName_3vvf } from "../../functions/_MathGeneric";
import { JsConnectionPointType, JsConnectionPointTypeFromArrayTypeMap } from "../utils/io/connections/Js";
import { MathFunctionArg3OperationFactory, DEFAULT_ALLOWED_TYPES } from "./_Math_Arg1Operation";
var MixInput = /* @__PURE__ */ ((MixInput2) => {
MixInput2["value0"] = "value0";
MixInput2["value1"] = "value1";
MixInput2["blend"] = "blend";
return MixInput2;
})(MixInput || {});
const DefaultValues = {
["value0" /* value0 */]: 0,
["value1" /* value1 */]: 1,
["blend" /* blend */]: 0.5
};
const FUNCTION_NAME = "mix";
export class MixJsNode extends MathFunctionArg3OperationFactory("mix", {
inputPrefix: "in",
out: "mix"
}) {
_coreFunction(shadersCollectionController) {
Poly.namedFunctionsRegister.getFunction(FUNCTION_NAME, this, shadersCollectionController).asString("", "", "");
return FUNCTION_NAME;
}
_functionData() {
return {
vectorFunctionNameFunction: _vectorFunctionName_3vvf,
mathFloat: "mathFloat_3",
mathPrimArray: "mathPrimArray_3",
mathVectorArray: "mathVectorArray_3"
};
}
paramDefaultValue(name) {
return DefaultValues[name];
}
_expectedInputName(index) {
return ["value0" /* value0 */, "value1" /* value1 */, "blend" /* blend */][index];
}
_expectedInputTypes() {
let first_input_type = this.io.connection_points.first_input_connection_type();
const connectionPoints = this.io.inputs.namedInputConnectionPoints();
if (first_input_type && connectionPoints) {
if (!DEFAULT_ALLOWED_TYPES.includes(first_input_type)) {
const first_connection = connectionPoints[0];
if (first_connection) {
first_input_type = first_connection.type();
}
}
}
const type = first_input_type || JsConnectionPointType.FLOAT;
const boundType = JsConnectionPointTypeFromArrayTypeMap[type];
return [type, boundType, JsConnectionPointType.FLOAT];
}
}