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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { JsConnectionPointType } from '../utils/io/connections/Js'; import { ParamlessTypedJsNode } from './_Base'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare enum ManhattanDistanceJsNodeInputName { VALUE0 = "v0", VALUE1 = "v1" } export declare class ManhattanDistanceJsNode extends ParamlessTypedJsNode { static type(): string; initializeNode(): void; setLines(shadersCollectionController: JsLinesCollectionController): void; protected _expectedInputTypes(): JsConnectionPointType[]; protected _expectedOutputTypes(): JsConnectionPointType[]; protected _expectedInputName(index: number): ManhattanDistanceJsNodeInputName; protected _expectedOutputName(index: number): string; paramDefaultValue(name: string): number; } export {};