@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 770 B
TypeScript
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { ParamlessTypedJsNode } from './_Base';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare enum LengthJsNodeInputName {
VALUE = "v"
}
export declare class LengthJsNode extends ParamlessTypedJsNode {
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
protected _expectedInputTypes(): JsConnectionPointType[];
protected _expectedOutputTypes(): JsConnectionPointType[];
protected _expectedInputName(index: number): LengthJsNodeInputName;
protected _expectedOutputName(index: number): string;
paramDefaultValue(name: string): number;
}
export {};