@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
149 lines (148 loc) • 5.66 kB
JavaScript
;
import { TypedJsNode } from "./_Base";
import { JsConnectionPoint, JsConnectionPointType } from "../utils/io/connections/Js";
import { Ray, Vector3 } from "three";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { Poly } from "../../Poly";
import { inputObject3D } from "./_BaseObject3D";
var GetWebXRControllerPropertyJsNodeInputName = /* @__PURE__ */ ((GetWebXRControllerPropertyJsNodeInputName2) => {
GetWebXRControllerPropertyJsNodeInputName2["Object3D"] = "Object3D";
GetWebXRControllerPropertyJsNodeInputName2["Ray"] = "Ray";
GetWebXRControllerPropertyJsNodeInputName2["hasLinearVelocity"] = "hasLinearVelocity";
GetWebXRControllerPropertyJsNodeInputName2["linearVelocity"] = "linearVelocity";
GetWebXRControllerPropertyJsNodeInputName2["hasAngularVelocity"] = "hasAngularVelocity";
GetWebXRControllerPropertyJsNodeInputName2["angularVelocity"] = "angularVelocity";
return GetWebXRControllerPropertyJsNodeInputName2;
})(GetWebXRControllerPropertyJsNodeInputName || {});
class GetWebXRControllerPropertyJsParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param controller index */
this.controllerIndex = ParamConfig.INTEGER(0, {
range: [0, 1],
rangeLocked: [true, true]
});
}
}
const ParamsConfig = new GetWebXRControllerPropertyJsParamsConfig();
export class GetWebXRControllerPropertyJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "getWebXRControllerProperty";
}
initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint("Object3D" /* Object3D */, JsConnectionPointType.OBJECT_3D),
new JsConnectionPoint("Ray" /* Ray */, JsConnectionPointType.RAY),
new JsConnectionPoint(
"hasLinearVelocity" /* hasLinearVelocity */,
JsConnectionPointType.BOOLEAN
),
new JsConnectionPoint(
"linearVelocity" /* linearVelocity */,
JsConnectionPointType.VECTOR3
),
new JsConnectionPoint(
"hasAngularVelocity" /* hasAngularVelocity */,
JsConnectionPointType.BOOLEAN
),
new JsConnectionPoint(
"angularVelocity" /* angularVelocity */,
JsConnectionPointType.VECTOR3
)
]);
}
setLines(shadersCollectionController) {
const usedOutputNames = this.io.outputs.used_output_names();
const object3D = inputObject3D(this, shadersCollectionController);
const controllerIndex = this.variableForInputParam(shadersCollectionController, this.p.controllerIndex);
const _object = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, controllerIndex)
}
]);
};
const _ray = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = shadersCollectionController.addVariable(this, new Ray());
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, controllerIndex, tmpVarName)
}
]);
};
const _b = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, controllerIndex)
}
]);
};
const _v3 = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = shadersCollectionController.addVariable(this, new Vector3());
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, controllerIndex, tmpVarName)
}
]);
};
_object(
"Object3D" /* Object3D */,
"getWebXRControllerObject",
JsConnectionPointType.OBJECT_3D
);
_ray("Ray" /* Ray */, "getWebXRControllerRay", JsConnectionPointType.RAY);
_b(
"hasAngularVelocity" /* hasAngularVelocity */,
"getWebXRControllerHasAngularVelocity",
JsConnectionPointType.BOOLEAN
);
_v3(
"angularVelocity" /* angularVelocity */,
"getWebXRControllerAngularVelocity",
JsConnectionPointType.VECTOR3
);
_b(
"hasLinearVelocity" /* hasLinearVelocity */,
"getWebXRControllerHasLinearVelocity",
JsConnectionPointType.BOOLEAN
);
_v3(
"linearVelocity" /* linearVelocity */,
"getWebXRControllerLinearVelocity",
JsConnectionPointType.VECTOR3
);
}
}