@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 839 B
TypeScript
/**
* get a property from an AR session
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare enum GetARSessionPropertyJsNodeOutputName {
hitDetected = "hitDetected",
hitMatrix = "hitMatrix",
hitPosition = "hitPosition",
hitQuaternion = "hitQuaternion"
}
declare class GetWebXRARSessionPropertyJsParamsConfig extends NodeParamsConfig {
}
export declare class GetWebXRARSessionPropertyJsNode extends TypedJsNode<GetWebXRARSessionPropertyJsParamsConfig> {
paramsConfig: GetWebXRARSessionPropertyJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};