@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 668 B
TypeScript
/**
* get properties from tracked hand landmarks
*
*
*/
import { ParamlessTypedJsNode } from './_Base';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare enum GetTrackedHandPropertyJsNodeInputName {
thumbDirection = "thumbDirection",
indexDirection = "indexDirection",
middleDirection = "middleDirection",
ringDirection = "ringDirection",
pinkyDirection = "pinkyDirection"
}
export declare class GetTrackedHandPropertyJsNode extends ParamlessTypedJsNode {
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}