@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
35 lines (34 loc) • 1.35 kB
TypeScript
/**
* get an object attribute
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ParamConvertibleJsType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare enum GetObjectAttributeInputName {
attribName = "attribName"
}
declare class GetObjectAttributeJsParamsConfig extends NodeParamsConfig {
type: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class GetObjectAttributeJsNode extends TypedJsNode<GetObjectAttributeJsParamsConfig> {
readonly paramsConfig: GetObjectAttributeJsParamsConfig;
static type(): JsType;
initializeNode(): void;
private _expectedInputTypes;
private _expectedInputNames;
private _expectedOutputTypes;
private _expectedOutputNames;
private _currentConnectionType;
defaultValueName(): string;
private _nextAttribName;
paramDefaultValue(name: GetObjectAttributeInputName): string;
setAttribType(type: ParamConvertibleJsType): void;
setAttribName(attribName: string): void;
attributeName(): string;
setLines(linesController: JsLinesCollectionController): void;
}
export {};