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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { TypedJsNode } from "./_Base"; import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig"; import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js"; import { Poly } from "../../Poly"; import { inputObject3D } from "./_BaseObject3D"; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class GetObjectJsParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); /** @param use current object */ this.getCurrentObject = ParamConfig.BOOLEAN(1); /** @param object mask */ this.mask = ParamConfig.STRING("", { visibleIf: { getCurrentObject: 0 }, objectMask: true }); } } const ParamsConfig = new GetObjectJsParamsConfig(); export class GetObjectJsNode extends TypedJsNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return "getObject"; } initializeNode() { this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint("mask", JsConnectionPointType.STRING, CONNECTION_OPTIONS) ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D) ]); } setLines(linesController) { const object3D = inputObject3D(this, linesController); const getCurrentObject = this.variableForInputParam(linesController, this.p.getCurrentObject); const mask = this.variableForInputParam(linesController, this.p.mask); const out = this.jsVarName(JsConnectionPointType.OBJECT_3D); const func = Poly.namedFunctionsRegister.getFunction("getObject", this, linesController); const bodyLine = func.asString(object3D, getCurrentObject, mask); linesController.addBodyOrComputed(this, [ { dataType: JsConnectionPointType.PLANE, varName: out, value: bodyLine } ]); } }