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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { Vector3, Quaternion } from "three"; import { ParamlessTypedJsNode } from "./_Base"; import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js"; import { GetInstancePropertyJsNodeInputName } from "../../../core/reactivity/InstancePropertyReactivity"; import { Poly } from "../../Poly"; import { inputObject3D, inputPointIndex } from "./_BaseObject3D"; import { JsType } from "../../poly/registers/nodes/types/Js"; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; export class GetInstancePropertyJsNode extends ParamlessTypedJsNode { static type() { return JsType.GET_INSTANCE_PROPERTY; } initializeNode() { this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS), new JsConnectionPoint( GetInstancePropertyJsNodeInputName.ptnum, JsConnectionPointType.INT, CONNECTION_OPTIONS ) ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint( GetInstancePropertyJsNodeInputName.ptnum, JsConnectionPointType.INT, CONNECTION_OPTIONS ), new JsConnectionPoint(GetInstancePropertyJsNodeInputName.instancePosition, JsConnectionPointType.VECTOR3), new JsConnectionPoint( GetInstancePropertyJsNodeInputName.instanceQuaternion, JsConnectionPointType.QUATERNION ), new JsConnectionPoint(GetInstancePropertyJsNodeInputName.instanceScale, JsConnectionPointType.VECTOR3) ]); } setLines(linesController) { const usedOutputNames = this.io.outputs.used_output_names(); const object3D = inputObject3D(this, linesController); const ptnum = inputPointIndex(this, linesController); const _v3 = (propertyName, functionName) => { if (!usedOutputNames.includes(propertyName)) { return; } const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController); const tmpVarName = linesController.addVariable(this, new Vector3()); linesController.addBodyOrComputed(this, [ { dataType: JsConnectionPointType.VECTOR3, varName: this.jsVarName(propertyName), value: func.asString(object3D, ptnum, tmpVarName) } ]); }; const _q = (propertyName, functionName) => { if (!usedOutputNames.includes(propertyName)) { return; } const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController); const tmpVarName = linesController.addVariable(this, new Quaternion()); linesController.addBodyOrComputed(this, [ { dataType: JsConnectionPointType.VECTOR3, varName: this.jsVarName(propertyName), value: func.asString(object3D, ptnum, tmpVarName) } ]); }; const _int = (propertyName, functionName) => { if (!usedOutputNames.includes(propertyName)) { return; } const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController); linesController.addBodyOrComputed(this, [ { dataType: JsConnectionPointType.INT, varName: this.jsVarName(propertyName), value: func.asString(object3D) } ]); }; _int(GetInstancePropertyJsNodeInputName.ptnum, "getPointIndex"); _v3(GetInstancePropertyJsNodeInputName.instancePosition, "getPointInstancePosition"); _q(GetInstancePropertyJsNodeInputName.instanceQuaternion, "getPointInstanceQuaternion"); _v3(GetInstancePropertyJsNodeInputName.instanceScale, "getPointInstanceScale"); } }