@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
63 lines (62 loc) • 2.7 kB
JavaScript
;
import { TypedJsNode } from "./_Base";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js";
import { Poly } from "../../Poly";
import { ConstantJsDefinition } from "./utils/JsDefinition";
import { inputNode } from "./_BaseObject3D";
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class GetGeometryNodeObjectsJsParamsConfig extends NodeParamsConfig {
/** @param geometry node */
// Node = ParamConfig.NODE_PATH('', {
// nodeSelection: {
// context: NodeContext.SOP,
// },
// dependentOnFoundNode: false,
// computeOnDirty: true,
// });
}
const ParamsConfig = new GetGeometryNodeObjectsJsParamsConfig();
export class GetGeometryNodeObjectsJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "getGeometryNodeObjects";
}
initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.TRIGGER, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.NODE, JsConnectionPointType.NODE, CONNECTION_OPTIONS)
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.TRIGGER, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D_ARRAY, JsConnectionPointType.OBJECT_3D_ARRAY)
]);
}
setLines(linesController) {
const usedOutputNames = this.io.outputs.used_output_names();
if (usedOutputNames.includes(JsConnectionPointType.OBJECT_3D_ARRAY)) {
this._addObjectsRef(linesController);
if (!usedOutputNames.includes(JsConnectionPointType.TRIGGER)) {
this.setTriggeringLines(linesController, "");
}
}
}
setTriggerableLines(linesController) {
const node = inputNode(this, linesController);
const outObjects = this._addObjectsRef(linesController);
const func = Poly.namedFunctionsRegister.getFunction("getGeometryNodeObjects", this, linesController);
const bodyLine = func.asString(node, `this.${outObjects}.value`);
linesController.addTriggerableLines(this, [bodyLine], { async: true });
}
_addObjectsRef(linesController) {
const outObjects = this.jsVarName(JsConnectionPointType.OBJECT_3D_ARRAY);
linesController.addDefinitions(this, [
// do not use a ref, as it makes the object reactive
new ConstantJsDefinition(this, linesController, JsConnectionPointType.OBJECT_3D_ARRAY, outObjects, `[]`)
]);
return outObjects;
}
}