@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
26 lines (25 loc) • 981 B
TypeScript
/**
* Get the geometry positions
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare const GetGeometryBoundingBoxInputName: {
Object3D: JsConnectionPointType;
};
export declare enum GetGeometryBoundingBoxOutputName {
BOX3 = "Box3"
}
declare class GetGeometryBoundingBoxJsParamsConfig extends NodeParamsConfig {
forceCompute: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class GetGeometryBoundingBoxJsNode extends TypedJsNode<GetGeometryBoundingBoxJsParamsConfig> {
readonly paramsConfig: GetGeometryBoundingBoxJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
}
export {};