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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Get the geometry positions * * */ import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { JsConnectionPointType } from '../utils/io/connections/Js'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; export declare const GetGeometryBoundingBoxInputName: { Object3D: JsConnectionPointType; }; export declare enum GetGeometryBoundingBoxOutputName { BOX3 = "Box3" } declare class GetGeometryBoundingBoxJsParamsConfig extends NodeParamsConfig { forceCompute: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class GetGeometryBoundingBoxJsNode extends TypedJsNode<GetGeometryBoundingBoxJsParamsConfig> { readonly paramsConfig: GetGeometryBoundingBoxJsParamsConfig; static type(): string; initializeNode(): void; setLines(linesController: JsLinesCollectionController): void; } export {};