@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 617 B
TypeScript
/**
* get a the camera default scene
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class GetDefaultCameraJsParamsConfig extends NodeParamsConfig {
}
export declare class GetDefaultCameraJsNode extends TypedJsNode<GetDefaultCameraJsParamsConfig> {
readonly paramsConfig: GetDefaultCameraJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};