@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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JavaScript
;
import { ParamlessTypedJsNode } from "./_Base";
import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js";
import { inputObject3D } from "./_BaseObject3D";
import { Poly } from "../../Poly";
import { PrimitiveArray, VectorArray } from "./code/assemblers/_BaseJsPersistedConfigUtils";
import { Quaternion, Vector3 } from "three";
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
export var GetChildrenPropertiesJsNodeOutputName = /* @__PURE__ */ ((GetChildrenPropertiesJsNodeOutputName2) => {
GetChildrenPropertiesJsNodeOutputName2["position"] = "position";
GetChildrenPropertiesJsNodeOutputName2["quaternion"] = "quaternion";
GetChildrenPropertiesJsNodeOutputName2["scale"] = "scale";
GetChildrenPropertiesJsNodeOutputName2["visible"] = "visible";
GetChildrenPropertiesJsNodeOutputName2["castShadow"] = "castShadow";
GetChildrenPropertiesJsNodeOutputName2["receiveShadow"] = "receiveShadow";
GetChildrenPropertiesJsNodeOutputName2["frustumCulled"] = "frustumCulled";
GetChildrenPropertiesJsNodeOutputName2["up"] = "up";
GetChildrenPropertiesJsNodeOutputName2["matrixAutoUpdate"] = "matrixAutoUpdate";
return GetChildrenPropertiesJsNodeOutputName2;
})(GetChildrenPropertiesJsNodeOutputName || {});
export class GetChildrenPropertiesJsNode extends ParamlessTypedJsNode {
static type() {
return "getChildrenProperties";
}
initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS)
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint("position" /* position */, JsConnectionPointType.VECTOR3_ARRAY),
new JsConnectionPoint(
"quaternion" /* quaternion */,
JsConnectionPointType.QUATERNION_ARRAY
),
new JsConnectionPoint("scale" /* scale */, JsConnectionPointType.VECTOR3_ARRAY),
// new JsConnectionPoint(
// GetChildrenPropertiesJsNodeInputName.matrix,
// JsConnectionPointType.MATRIX4_ARRAY
// ),
new JsConnectionPoint("up" /* up */, JsConnectionPointType.VECTOR3_ARRAY),
new JsConnectionPoint("visible" /* visible */, JsConnectionPointType.BOOLEAN_ARRAY),
new JsConnectionPoint(
"matrixAutoUpdate" /* matrixAutoUpdate */,
JsConnectionPointType.BOOLEAN_ARRAY
),
new JsConnectionPoint(
"castShadow" /* castShadow */,
JsConnectionPointType.BOOLEAN_ARRAY
),
new JsConnectionPoint(
"receiveShadow" /* receiveShadow */,
JsConnectionPointType.BOOLEAN_ARRAY
),
new JsConnectionPoint(
"frustumCulled" /* frustumCulled */,
JsConnectionPointType.BOOLEAN_ARRAY
)
// new JsConnectionPoint(GetChildrenPropertiesJsNodeInputName.id, JsConnectionPointType.INTEGER),
// new JsConnectionPoint(GetChildrenPropertiesJsNodeInputName.uuid, JsConnectionPointType.BOOLEAN),
// new JsConnectionPoint(MATERIAL_OUTPUT, JsConnectionPointType.MATERIAL),
]);
}
setLines(shadersCollectionController) {
const usedOutputNames = this.io.outputs.used_output_names();
const object3D = inputObject3D(this, shadersCollectionController);
const _v3 = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = shadersCollectionController.addVariable(this, new VectorArray([new Vector3()]));
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, tmpVarName)
}
]);
};
const _q = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = shadersCollectionController.addVariable(this, new VectorArray([new Quaternion()]));
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, tmpVarName)
}
]);
};
const _b = (propertyName, functionName, type) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = shadersCollectionController.addVariable(this, new PrimitiveArray([false]));
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, tmpVarName)
}
]);
};
_v3(
"position" /* position */,
"getChildrenPropertiesPosition",
JsConnectionPointType.VECTOR3_ARRAY
);
_v3(
"scale" /* scale */,
"getChildrenPropertiesScale",
JsConnectionPointType.VECTOR3_ARRAY
);
_v3("up" /* up */, "getChildrenPropertiesUp", JsConnectionPointType.VECTOR3_ARRAY);
_q(
"quaternion" /* quaternion */,
"getChildrenPropertiesQuaternion",
JsConnectionPointType.QUATERNION_ARRAY
);
_b(
"visible" /* visible */,
"getChildrenPropertiesVisible",
JsConnectionPointType.BOOLEAN_ARRAY
);
_b(
"matrixAutoUpdate" /* matrixAutoUpdate */,
"getChildrenPropertiesMatrixAutoUpdate",
JsConnectionPointType.BOOLEAN_ARRAY
);
_b(
"castShadow" /* castShadow */,
"getChildrenPropertiesCastShadow",
JsConnectionPointType.BOOLEAN_ARRAY
);
_b(
"receiveShadow" /* receiveShadow */,
"getChildrenPropertiesReceiveShadow",
JsConnectionPointType.BOOLEAN_ARRAY
);
_b(
"frustumCulled" /* frustumCulled */,
"getChildrenPropertiesFrustumCulled",
JsConnectionPointType.BOOLEAN_ARRAY
);
}
}