@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 1.07 kB
TypeScript
/**
* Create an RBD constraint.
*
*
*/
import { BaseTriggerAndObjectJsNode } from './_BaseTriggerAndObject';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPoint, JsConnectionPointType } from '../utils/io/connections/Js';
declare class CreatePhysicsRBDKinematicConstraintJsParamsConfig extends NodeParamsConfig {
anchor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class CreatePhysicsRBDKinematicConstraintJsNode extends BaseTriggerAndObjectJsNode<CreatePhysicsRBDKinematicConstraintJsParamsConfig> {
readonly paramsConfig: CreatePhysicsRBDKinematicConstraintJsParamsConfig;
static type(): string;
protected _additionalOutputs(): JsConnectionPoint<JsConnectionPointType>[];
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(linesController: JsLinesCollectionController): void;
private _addRBDIdRef;
}
export {};