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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { TRIGGER_CONNECTION_NAME, TypedJsNode } from "./_Base"; import { inputObject3DMaterial } from "./_BaseObject3D"; import { Poly } from "../../Poly"; import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig"; import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js"; import { ClothSolverUniformName } from "../../../core/cloth/ClothAttribute"; import { ClothSolverStepSimulationOutput } from "./ClothSolverStepSimulation"; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class ClothSolverUpdateMaterialJsParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); this.tSizeName = ParamConfig.STRING(ClothSolverUniformName.SIZE); this.tPosition0Name = ParamConfig.STRING(ClothSolverUniformName.POSITION0); this.tPosition1Name = ParamConfig.STRING(ClothSolverUniformName.POSITION1); this.tNormalName = ParamConfig.STRING(ClothSolverUniformName.NORMAL); } } const ParamsConfig = new ClothSolverUpdateMaterialJsParamsConfig(); export class ClothSolverUpdateMaterialJsNode extends TypedJsNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return "clothSolverUpdateMaterial"; } initializeNode() { this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS), new JsConnectionPoint(JsConnectionPointType.MATERIAL, JsConnectionPointType.MATERIAL, CONNECTION_OPTIONS), new JsConnectionPoint( ClothSolverStepSimulationOutput.TEXTURE_SIZE, JsConnectionPointType.VECTOR2, CONNECTION_OPTIONS ), new JsConnectionPoint( ClothSolverStepSimulationOutput.TEXTURE_POSITION0, JsConnectionPointType.TEXTURE, CONNECTION_OPTIONS ), new JsConnectionPoint( ClothSolverStepSimulationOutput.TEXTURE_POSITION1, JsConnectionPointType.TEXTURE, CONNECTION_OPTIONS ), new JsConnectionPoint( ClothSolverStepSimulationOutput.TEXTURE_NORMAL, JsConnectionPointType.TEXTURE, CONNECTION_OPTIONS ) ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER), new JsConnectionPoint(JsConnectionPointType.MATERIAL, JsConnectionPointType.MATERIAL, CONNECTION_OPTIONS) ]); } setTriggerableLines(linesController) { const material = inputObject3DMaterial(this, linesController); const tSizeName = this.variableForInputParam(linesController, this.p.tSizeName); const tPosition0Name = this.variableForInputParam(linesController, this.p.tPosition0Name); const tPosition1Name = this.variableForInputParam(linesController, this.p.tPosition1Name); const tNormalName = this.variableForInputParam(linesController, this.p.tNormalName); const tSize = this.variableForInput(linesController, ClothSolverStepSimulationOutput.TEXTURE_SIZE); const tPosition0 = this.variableForInput(linesController, ClothSolverStepSimulationOutput.TEXTURE_POSITION0); const tPosition1 = this.variableForInput(linesController, ClothSolverStepSimulationOutput.TEXTURE_POSITION1); const tNormal = this.variableForInput(linesController, ClothSolverStepSimulationOutput.TEXTURE_NORMAL); const func = Poly.namedFunctionsRegister.getFunction("clothSolverUpdateMaterial", this, linesController); const bodyLine = func.asString( material, tSizeName, tPosition0Name, tPosition1Name, tNormalName, tSize, tPosition0, tPosition1, tNormal ); linesController.addTriggerableLines(this, [bodyLine]); } }