@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 911 B
TypeScript
/**
* created a 3D box
*
* @remarks
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class Box3JsParamsConfig extends NodeParamsConfig {
/** @param position representing the lower bound of the box */
min: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param position representing the upper bound of the box */
max: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class Box3JsNode extends TypedJsNode<Box3JsParamsConfig> {
paramsConfig: Box3JsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};