@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 1.03 kB
TypeScript
/**
* forwards any input trigger
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class AnyTriggerJsParamsConfig extends NodeParamsConfig {
/** @param audio node */
condition: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class AnyTriggerJsNode extends TypedJsNode<AnyTriggerJsParamsConfig> {
readonly paramsConfig: AnyTriggerJsParamsConfig;
static type(): string;
initializeNode(): void;
protected _expectedInputTypes(): any[];
protected _expectedOutputTypes(): JsConnectionPointType[];
protected _expectedInputName(index: number): string;
protected _expectedOutputName(index: number): string;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};