@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
39 lines (38 loc) • 1.75 kB
JavaScript
;
import { TypedJsNode } from "./_Base";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js";
import { inputObject3D } from "./_BaseObject3D";
import { Poly } from "../../Poly";
import { JsType } from "../../poly/registers/nodes/types/Js";
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class AnimationMixerJsParamsConfig extends NodeParamsConfig {
}
const ParamsConfig = new AnimationMixerJsParamsConfig();
export class AnimationMixerJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return JsType.ANIMATION_MIXER;
}
initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
// new ActorConnectionPoint(TRIGGER_CONNECTION_NAME, ActorConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS)
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.ANIMATION_MIXER, JsConnectionPointType.ANIMATION_MIXER)
]);
}
setLines(shadersCollectionController) {
const object3D = inputObject3D(this, shadersCollectionController);
const varName = this.jsVarName(JsConnectionPointType.ANIMATION_MIXER);
const func = Poly.namedFunctionsRegister.getFunction("getAnimationMixer", this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{ dataType: JsConnectionPointType.VECTOR3, varName, value: func.asString(object3D) }
]);
}
}
AnimationMixerJsNode.OUTPUT_NAME = "val";