@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 753 B
TypeScript
/**
* create an animation mixer from an object that contains animation tracks
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare class AnimationMixerJsParamsConfig extends NodeParamsConfig {
}
export declare class AnimationMixerJsNode extends TypedJsNode<AnimationMixerJsParamsConfig> {
readonly paramsConfig: AnimationMixerJsParamsConfig;
static type(): JsType;
static readonly OUTPUT_NAME = "val";
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};