@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 899 B
TypeScript
/**
* create an animation action from an animation mixer
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class AnimationActionJsParamsConfig extends NodeParamsConfig {
clipName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
autoPlay: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class AnimationActionJsNode extends TypedJsNode<AnimationActionJsParamsConfig> {
readonly paramsConfig: AnimationActionJsParamsConfig;
static type(): string;
static readonly OUTPUT_NAME = "val";
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};