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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { JsConnectionPointType } from "../utils/io/connections/Js"; import { BaseLogicOperationJsNode } from "./_BaseLogicOperation"; export class AndJsNode extends BaseLogicOperationJsNode { static type() { return "and"; } _expectedOutputName() { return "and"; } _functionName(firstType) { return firstType == JsConnectionPointType.BOOLEAN ? "andBooleans" : "andArrays"; } }