@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 470 B
TypeScript
import { BaseGlNodeType } from '../_Base';
interface SDFSmoothUtilsOption {
node: BaseGlNodeType;
vars: {
sdf0: string;
sdf1: string;
sdfContext: string;
smooth: boolean;
matBlendDist: string;
smoothFactor: string;
};
functionNames: {
smooth: string;
default: string;
};
bodyLines: string[];
}
export declare function sdfSmoothLines(options: SDFSmoothUtilsOption): void;
export {};