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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TextureAllocation } from './TextureAllocation'; import { PolyScene } from '../../../../scene/PolyScene'; import { CoreGraphNodeId } from '../../../../../core/graph/CoreGraph'; export interface TextureVariableData { name: string; size: number; nodes: string[]; } export declare class TextureVariable { private _name; private _size; private _allocation; private _position; private _readonly; private _graphNodeIds; constructor(_name: string, _size: number); merge(variable: TextureVariable): void; setReadonly(state: boolean): void; readonly(): boolean; setAllocation(allocation: TextureAllocation): void; allocation(): TextureAllocation | undefined; graphNodeIds(): Set<number> | undefined; addGraphNodeId(id: CoreGraphNodeId): void; name(): string; size(): number; setPosition(position: number): void; position(): number; component(): string; static fromJSON(data: TextureVariableData): TextureVariable; toJSON(scene: PolyScene): TextureVariableData; }