@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
32 lines (31 loc) • 1.06 kB
TypeScript
import { TextureAllocation } from './TextureAllocation';
import { PolyScene } from '../../../../scene/PolyScene';
import { CoreGraphNodeId } from '../../../../../core/graph/CoreGraph';
export interface TextureVariableData {
name: string;
size: number;
nodes: string[];
}
export declare class TextureVariable {
private _name;
private _size;
private _allocation;
private _position;
private _readonly;
private _graphNodeIds;
constructor(_name: string, _size: number);
merge(variable: TextureVariable): void;
setReadonly(state: boolean): void;
readonly(): boolean;
setAllocation(allocation: TextureAllocation): void;
allocation(): TextureAllocation | undefined;
graphNodeIds(): Set<number> | undefined;
addGraphNodeId(id: CoreGraphNodeId): void;
name(): string;
size(): number;
setPosition(position: number): void;
position(): number;
component(): string;
static fromJSON(data: TextureVariableData): TextureVariable;
toJSON(scene: PolyScene): TextureVariableData;
}