@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
2 lines (1 loc) • 336 B
JavaScript
export default "\nuniform float mNear;\nuniform float mFar;\n\nvarying float vViewZDepth;\n\n// INSERT DEFINES\n\nvoid main() {\n\n float color = 1.0 - smoothstep( mNear, mFar, vViewZDepth );\n gl_FragColor = vec4( vec3( color ), 1.0 );\n vec4 diffuseColor = gl_FragColor;\n\n // INSERT BODY\n\n gl_FragColor.a = diffuseColor.a;\n}\n";