@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
2 lines (1 loc) • 346 B
JavaScript
export default "\nuniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n\nvarying float vViewZDepth;\n\n// INSERT DEFINES\n\n\n\nvoid main() {\n\n // INSERT BODY\n\n\n vLineDistance = scale * lineDistance;\n gl_Position = projectionMatrix * mvPosition;\n\n vViewZDepth = - mvPosition.z;\n\n\n}\n";