@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 729 B
JavaScript
;
export var GlobalsOutput = /* @__PURE__ */ ((GlobalsOutput2) => {
GlobalsOutput2["TIME"] = "time";
GlobalsOutput2["RESOLUTION"] = "resolution";
GlobalsOutput2["MV_POSITION"] = "mvPosition";
GlobalsOutput2["GL_POSITION"] = "gl_Position";
GlobalsOutput2["GL_FRAGCOORD"] = "gl_FragCoord";
GlobalsOutput2["GL_POINTCOORD"] = "gl_PointCoord";
GlobalsOutput2["GL_POINTSIZE"] = "gl_PointSize";
GlobalsOutput2["WORLD_POSITION"] = "worldPosition";
GlobalsOutput2["WORLD_NORMAL"] = "worldNormal";
GlobalsOutput2["MODEL_MATRIX"] = "modelMatrix";
GlobalsOutput2["MODEL_VIEW_MATRIX"] = "modelViewMatrix";
GlobalsOutput2["NORMAL_MATRIX"] = "normalMatrix";
return GlobalsOutput2;
})(GlobalsOutput || {});