UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

13 lines (12 loc) 401 B
import { ShaderAssemblerMesh } from './_BaseMesh'; import { MeshLambertMaterial } from 'three'; export declare class ShaderAssemblerLambert extends ShaderAssemblerMesh { templateShader(): { vertexShader: string; fragmentShader: string; uniforms: { [uniform: string]: import("three").IUniform<any>; }; }; createMaterial(): MeshLambertMaterial; }