@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 642 B
TypeScript
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class BaseSDF2DGlParamsConfig extends NodeParamsConfig {
position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
}
export declare class BaseSDF2DGlNode<K extends BaseSDF2DGlParamsConfig> extends TypedGlNode<K> {
protected position(): string;
private _defaultPosition;
protected _addSDF2DMethods(shadersCollectionController: ShadersCollectionController): void;
}
export {};