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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * finds the angle between vectors * * * * */ import { Number3 } from '../../../types/GlobalTypes'; import { GlConnectionPointType } from '../utils/io/connections/Gl'; declare const VectorAngleGlNode_base: typeof import("./_BaseMathFunction").BaseNodeGlMathFunctionArg2GlNode; export declare class VectorAngleGlNode extends VectorAngleGlNode_base { _expected_input_types(): GlConnectionPointType[]; _expected_output_types(): GlConnectionPointType[]; paramDefaultValue(name: string): Number3; } export {};