@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 526 B
TypeScript
/**
* finds the angle between vectors
*
*
*
*
*/
import { Number3 } from '../../../types/GlobalTypes';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
declare const VectorAngleGlNode_base: typeof import("./_BaseMathFunction").BaseNodeGlMathFunctionArg2GlNode;
export declare class VectorAngleGlNode extends VectorAngleGlNode_base {
_expected_input_types(): GlConnectionPointType[];
_expected_output_types(): GlConnectionPointType[];
paramDefaultValue(name: string): Number3;
}
export {};