@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 529 B
TypeScript
/**
* aligns vectors
*
*
*
*
*/
import { Number3 } from '../../../types/GlobalTypes';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
declare const VectorAlignGlNode_base: typeof import("./_BaseMathFunction").BaseNodeGlMathFunctionArg3GlNode;
export declare class VectorAlignGlNode extends VectorAlignGlNode_base {
protected _expected_input_types(): GlConnectionPointType[];
protected _expected_output_types(): GlConnectionPointType[];
paramDefaultValue(name: string): Number3;
}
export {};