@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 765 B
TypeScript
/**
* transforms a range 0-1 into a range that can be read by the [gl/okLabToRgb](/docs/nodes/gl/okLabToRgb)
*
*
*
*/
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class UvToOklabGlParamsConfig extends NodeParamsConfig {
uvw: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class UvToOklabGlNode extends TypedGlNode<UvToOklabGlParamsConfig> {
paramsConfig: UvToOklabGlParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};