UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

22 lines (21 loc) 937 B
/** * Utility to transform the input uv into the uv to a tiled texture. * * * */ import { TypedGlNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; declare class TileUvGlParamsConfig extends NodeParamsConfig { uv: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>; tile: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; tilesCount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>; } export declare class TileUvGlNode extends TypedGlNode<TileUvGlParamsConfig> { paramsConfig: TileUvGlParamsConfig; static type(): string; initializeNode(): void; setLines(shaders_collection_controller: ShadersCollectionController): void; } export {};