@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 755 B
TypeScript
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare class SDFOnionGlParamsConfig extends NodeParamsConfig {
}
export declare class SDFOnionGlNode extends TypedGlNode<SDFOnionGlParamsConfig> {
paramsConfig: SDFOnionGlParamsConfig;
static type(): JsType;
initializeNode(): void;
paramDefaultValue(name: string): number;
private _glInputName;
private _glOutputName;
private _expectedInputTypes;
private _expectedOutputTypes;
setLines(shadersCollectionController: ShadersCollectionController): void;
}
export {};