@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 701 B
TypeScript
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class SDFMaxGlParamsConfig extends NodeParamsConfig {
}
export declare class SDFMaxGlNode extends TypedGlNode<SDFMaxGlParamsConfig> {
paramsConfig: SDFMaxGlParamsConfig;
static type(): string;
initializeNode(): void;
private _glInputName;
private _glOutputName;
private _expectedInputTypes;
private _expectedOutputTypes;
setLines(shadersCollectionController: ShadersCollectionController): void;
private _setLinesFloat;
private _setLinesSDFContext;
}
export {};