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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TypedGlNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; declare class SDFIntersectGlParamsConfig extends NodeParamsConfig { smooth: import("./../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class SDFIntersectGlNode extends TypedGlNode<SDFIntersectGlParamsConfig> { paramsConfig: SDFIntersectGlParamsConfig; static type(): string; initializeNode(): void; private _glInputName; private _glOutputName; private _expectedInputTypes; private _expectedOutputTypes; setLines(shadersCollectionController: ShadersCollectionController): void; } export {};