@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 724 B
TypeScript
import { GlType } from './../../poly/registers/nodes/types/Gl';
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class SDFContextGlParamsConfig extends NodeParamsConfig {
}
export declare class SDFContextGlNode extends TypedGlNode<SDFContextGlParamsConfig> {
paramsConfig: SDFContextGlParamsConfig;
static type(): GlType;
initializeNode(): void;
private _expectedInputTypes;
private _expectedOutputTypes;
private _glInputNames;
private _glOutputNames;
setLines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};