@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
16 lines (15 loc) • 443 B
TypeScript
/**
* blends between 2 quaternions
*
* https://en.wikipedia.org/wiki/Slerp
*
*
*/
import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction';
import { FunctionGLDefinition } from './utils/GLDefinition';
export declare class QuatSlerpGlNode extends BaseNodeGlMathFunctionArg1GlNode {
static type(): string;
initializeNode(): void;
gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}