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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * multiplies 2 quaternions * * * */ import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction'; import { FunctionGLDefinition } from './utils/GLDefinition'; export declare class QuatMultGlNode extends BaseNodeGlMathFunctionArg1GlNode { static type(): string; initializeNode(): void; gl_method_name(): string; gl_function_definitions(): FunctionGLDefinition[]; }