@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 642 B
TypeScript
/**
* Allows to set the result of the shader
*
*
*/
import { GlType } from './../../poly/registers/nodes/types/Gl';
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class OutputGlParamsConfig extends NodeParamsConfig {
}
export declare class OutputGlNode extends TypedGlNode<OutputGlParamsConfig> {
paramsConfig: OutputGlParamsConfig;
static type(): GlType;
initializeNode(): void;
setLines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};