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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * utility node that helps you organise your shaders * * * */ import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; export declare class NullGlNode extends BaseNodeGlMathFunctionArg1GlNode { static type(): string; setLines(shaders_collection_controller: ShadersCollectionController): void; }