@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
27 lines (26 loc) • 1.5 kB
TypeScript
/**
* smoothes an attribute between neighbouring points
*
*
*
*/
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class NeighbourAttribSmoothGlParamsConfig extends NodeParamsConfig {
positionAttribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
attribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
attribValue: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
maxDist: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
deltaThreshold: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
smoothAmount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class NeighbourAttribSmoothGlNode extends TypedGlNode<NeighbourAttribSmoothGlParamsConfig> {
paramsConfig: NeighbourAttribSmoothGlParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: ShadersCollectionController): void;
private _templateFunctionDefinition;
}
export {};