@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 472 B
TypeScript
/**
* multiplies a value by -1
*
*
*
*/
import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
export declare class NegateGlNode extends BaseNodeGlMathFunctionArg1GlNode {
static type(): string;
initializeNode(): void;
protected _gl_input_name(index: number): string;
setLines(shaders_collection_controller: ShadersCollectionController): void;
}