@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 742 B
TypeScript
/**
* multiplies an input vector by the modelMatrix
*
*
*
*/
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class ModelMatrixMultGlParamsConfig extends NodeParamsConfig {
vector: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class ModelMatrixMultGlNode extends TypedGlNode<ModelMatrixMultGlParamsConfig> {
paramsConfig: ModelMatrixMultGlParamsConfig;
static type(): Readonly<'modelMatrixMult'>;
initializeNode(): void;
setLines(linesController: ShadersCollectionController): void;
}
export {};