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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * multiplies an input vector by the modelMatrix * * * */ import { TypedGlNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; declare class ModelMatrixMultGlParamsConfig extends NodeParamsConfig { vector: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; } export declare class ModelMatrixMultGlNode extends TypedGlNode<ModelMatrixMultGlParamsConfig> { paramsConfig: ModelMatrixMultGlParamsConfig; static type(): Readonly<'modelMatrixMult'>; initializeNode(): void; setLines(linesController: ShadersCollectionController): void; } export {};