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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * outputs the length of a vector, clamping it to a max value * * * */ import { BaseNodeGlMathFunctionArg2GlNode } from './_BaseMathFunction'; import { FunctionGLDefinition } from './utils/GLDefinition'; import { GlConnectionPointType } from '../utils/io/connections/Gl'; export declare class MaxLengthGlNode extends BaseNodeGlMathFunctionArg2GlNode { static type(): string; protected _expected_input_types(): GlConnectionPointType[]; protected _gl_input_name(index: number): string; paramDefaultValue(name: string): number; protected gl_method_name(): string; gl_function_definitions(): FunctionGLDefinition[]; }