UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

26 lines (25 loc) 1.06 kB
/** * test the input value and checks if the number is infinite or Nan. * If the input is a vector, the output will be true if any of its component is infinite or Nan. * * * */ import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { TypedGlNode } from './_Base'; declare class IsInfOrNanGlParamsConfig extends NodeParamsConfig { testIsInf: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; testIsNan: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class IsInfOrNanGlNode extends TypedGlNode<IsInfOrNanGlParamsConfig> { paramsConfig: IsInfOrNanGlParamsConfig; static type(): string; static OUTPUT: string; static INPUT: string; initializeNode(): void; private _expected_input_types; setLines(shadersCollectionController: ShadersCollectionController): void; private _functionCalls; } export {};