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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * transforms an input color (vec3) from HSV color space to RGB * * * */ import { TypedGlNode } from './_Base'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class HsvToRgbGlParamsConfig extends NodeParamsConfig { hsv: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; } export declare class HsvToRgbGlNode extends TypedGlNode<HsvToRgbGlParamsConfig> { paramsConfig: HsvToRgbGlParamsConfig; static type(): string; initializeNode(): void; setLines(shaders_collection_controller: ShadersCollectionController): void; } export {};