@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 847 B
TypeScript
/**
* gets uv from id
*
*/
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { TypedGlNode } from './_Base';
declare class GeometryAttributeLookupUvGlParamsConfig extends NodeParamsConfig {
id: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
textureSize: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
}
export declare class GeometryAttributeLookupUvGlNode extends TypedGlNode<GeometryAttributeLookupUvGlParamsConfig> {
paramsConfig: GeometryAttributeLookupUvGlParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: ShadersCollectionController): void;
}
export {};