@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
31 lines (30 loc) • 1.11 kB
TypeScript
/**
* generates an easing function
*
*
* @remarks
*
* Easing are powerful functions and can be used in many use cases, such as:
* - when animating objects, vertices, or any value
* - when interpolating between values, such as colors
* - when modifying the shape of an object
*
*/
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class EasingGlParamsConfig extends NodeParamsConfig {
type: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class EasingGlNode extends TypedGlNode<EasingGlParamsConfig> {
paramsConfig: EasingGlParamsConfig;
static type(): string;
initializeNode(): void;
private _expected_input_types;
private _expected_output_types;
_gl_input_name(index: number): string;
_gl_output_name(index: number): string;
setLines(shaders_collection_controller: ShadersCollectionController): void;
private _buildBodyLines;
}
export {};