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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { BaseNodeGlMathFunctionArg1GlNode } from "./_BaseMathFunction"; import ComplementMethods from "./gl/complement.glsl"; import { FunctionGLDefinition } from "./utils/GLDefinition"; export class ComplementGlNode extends BaseNodeGlMathFunctionArg1GlNode { static type() { return "complement"; } gl_method_name() { return "complement"; } gl_function_definitions() { return [new FunctionGLDefinition(this, ComplementMethods)]; } }