@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
44 lines (43 loc) • 1.56 kB
TypeScript
/**
* compares 2 input values and generates a boolean value
*
* @remarks
*
* This node is frequently used with the [gl/TwoWaySwitch](/docs/nodes/gl/TwoWaySwitch)
*
*/
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
export declare enum GlCompareTestName {
EQUAL = "Equal",
LESS_THAN = "Less Than",
GREATER_THAN = "Greater Than",
LESS_THAN_OR_EQUAL = "Less Than Or Equal",
GREATER_THAN_OR_EQUAL = "Greater Than Or Equal",
NOT_EQUAL = "Not Equal"
}
declare enum GlCompareTestOperation {
EQUAL = "==",
LESS_THAN = "<",
GREATER_THAN = ">",
LESS_THAN_OR_EQUAL = "<=",
GREATER_THAN_OR_EQUAL = ">=",
NOT_EQUAL = "!="
}
declare class CompareGlParamsConfig extends NodeParamsConfig {
test: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class CompareGlNode extends TypedGlNode<CompareGlParamsConfig> {
paramsConfig: CompareGlParamsConfig;
static type(): string;
initializeNode(): void;
setTestName(test: GlCompareTestName): void;
testName(): GlCompareTestName;
operator(): GlCompareTestOperation;
protected _gl_input_name(index: number): string;
protected _expected_input_type(): GlConnectionPointType[];
setLines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};