UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

44 lines (43 loc) 1.56 kB
/** * compares 2 input values and generates a boolean value * * @remarks * * This node is frequently used with the [gl/TwoWaySwitch](/docs/nodes/gl/TwoWaySwitch) * */ import { TypedGlNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { GlConnectionPointType } from '../utils/io/connections/Gl'; export declare enum GlCompareTestName { EQUAL = "Equal", LESS_THAN = "Less Than", GREATER_THAN = "Greater Than", LESS_THAN_OR_EQUAL = "Less Than Or Equal", GREATER_THAN_OR_EQUAL = "Greater Than Or Equal", NOT_EQUAL = "Not Equal" } declare enum GlCompareTestOperation { EQUAL = "==", LESS_THAN = "<", GREATER_THAN = ">", LESS_THAN_OR_EQUAL = "<=", GREATER_THAN_OR_EQUAL = ">=", NOT_EQUAL = "!=" } declare class CompareGlParamsConfig extends NodeParamsConfig { test: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>; } export declare class CompareGlNode extends TypedGlNode<CompareGlParamsConfig> { paramsConfig: CompareGlParamsConfig; static type(): string; initializeNode(): void; setTestName(test: GlCompareTestName): void; testName(): GlCompareTestName; operator(): GlCompareTestOperation; protected _gl_input_name(index: number): string; protected _expected_input_type(): GlConnectionPointType[]; setLines(shaders_collection_controller: ShadersCollectionController): void; } export {};